How do you teach kids about technology when they have had it at their fingertips since birth? Or instruct computer skills and digital citizenship when they are able to navigate apps and downloads, touch screen and web searches faster than most adults? The answer is you don’t. The computer lab – the one most of us grew up visiting during school with computers, keyboards, and mouse pads lined up neatly – is becoming obsolete. Clearly, some of the basic skills and functions are still needed and are gained in other ways throughout the school day, but the traditional computer class needed reinventing. What to replace it with? An innovation lab — a place designed to expose students to engineering habits of mind that increase their potential as collaborative problem solvers and creative thinkers in any given profession. The crucial component of the Innovation Lab is for students to experience using the steps of the Engineering Design Process –Ask, Imagine, Plan, Create, Improve, and Reflect in order to create a solution to a problem or imagine a better or different way of doing something. One of the most critical aspects of Innovation is the ability to accept FAILURE as part of the learning process. This ties in closely to the Reflection step because students take time to consider why their idea did not work and how to correct it, thereby seeing the importance failure has on future successes! Students learn Hanalani’s Critical Skills (critical & analytical thinking; creativity & adaptability; communication: written, oral, digital, arts; collaborative leadership; digital citizenship; and cultural competency) in the Innovation Lab as they engage in the Engineering Design Process and it is with this program addition that we are laying the foundation for a World Class Education by equipping students with the skills to use logic, reason, failure, and collaboration to find solutions for real world situations and creating opportunities to help the community around them.
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Students Tackle Real-World Problems in the Innovation Lab
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Invent to Learn – 4th Grade Engineering
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